Recover Rochester

My Role Research, Interviews, Affinity Diagram, Persona, Low & High Fidelity Prototype, Usability Testing
Deliverables Affinity Diagram, Persona, Low & High Fidelity Prototype
Timeline August 2018 - November 2018
OVERVIEW

Everyday excessive food is produced by Diners and Cafes on RIT campus and organizations like Recover Rochester gather this excessive food and deliver it to the Churches and Meal Centers. After conducting a user research, we found out that the communication between the Volunteers and Diner staff is not efficient. To solve this issue, we designed a mobile application.

PROBLEM STATEMENT

The E-board members of Recover Rochester organization have to manage all the communications and schedule of the Volunteers, the Diner/Cafe staff and the Church/Meal Center staff. For all these communications and scheduling, they use various platforms such as Slack, Mail, WhatsApp and Phone call. This is a tedious task to manage especially as the E-board members and the volunteers are all students, they might not be available during emergencies and might not know whom to contact and how.

DESIGN QUESTION

How to build a tangible solution to improve the communication between various organizations to reduce the food wastage?

RESEARCH

Understanding the problem space

I work part-time at a cafe at RIT and I saw that a lot of food was thrown away everyday. I calculated the amount of food wastage per day at 21 Diners/Cafes at RIT and it was a lot. So, my team members and I decided to work towards finding a solution to reduce the food wastage. We came to know about a non-profit organization in college whose volunteers aims to do the same. Despite the existence of such organization, a lot of food was wasted everyday. We attended their weekly meetings to find out the reason and understood that there is a communication gap between the Volunteers, Cafe/Diner Staff, and the E-board members.

Interviews

We conducted 9 interviews with participant demograhphics as follows:

  • 3 Recover Rochester Volunteers/E-board Members (1 field interview)
  • 4 Diner/Cafe Staffs (All field interviews)
  • 2 Church/Meal Center Staff (All field interviews)

We took notes and audio recordings (of the people who gave us permission to record). We also clicked pictures of the work environment after taking their permission.

Initial Plan

Recover Rochester

Food Donation Log

Recover Rochester

Inventory Process

Recover Rochester

Field Interview

Recover Rochester

Food Packed for Delivery

Recover Rochester

Transportation Provided by the College

Recover Rochester

Raw Data

Recover Rochester

Interpretation Sessions and Affinity Diagram

After each interview, we conducted an interpretation session within 48 hours of the interview. We took notes from the observations and found out the issues all the stakeholders were facing. Then we wrote down all the observations on sticky notes and made an affinity diagram. It was an iterative process and we did various modifications in our diagram in next few weeks. For that, we used Real Time Board web application.

Affinity Diagram

Major Issues Found from Research

Communication Between the Stakeholders Dining halls and Churches/Meal centers currently rely on mails from the E-board members of the organization to get the details of the schedule. This process is burdensome and inefficient as a lot of times people don't notice the mails.
Managing Documents The organization keeps a track of the type and quantity of food collected. They note it down on a paper and then analyze it to generate monthly report for the diners/cafes. The information is not centralized and it increases the workload.
Scheduling and Time Management If the volunteers cannot complete the inventory or delivery on scheduled time because of some emergency, it gets very difficult to know who else is free at that time to complete the task.
Wasted Trip Many times the student volunteers go for inventory process and they come to know that there is not enough food for donation. This frustrates the volunteers as their time is wasted.
PERSONA

We concluded that there are three major stakeholders here E-board Members, Diner/Cafe Staff, Volunteers. Every stakeholder has their frustrations, goals, motivations and possible triggers and considering that we made the personas. The personas were helpful as we were able to understand the pain points and used them to think about our design and what all functionalities we need to inlcude.

Persona Preparations

Recover Rochester
PROTOTYPE

Structure of Low Fidelity Prototype

We gathered the data and arranged it in the form of mindmap. From that we made a Lo-Fi Prototype.

Mindmap

Based on different requirements, we designed different structures for three main stakeholders, volunteers, E-board members and Diner/Cafe Staff. Volunteers and E-board members have almost same structure, but the E-board members have access to more functionalities. Volunteers and cafe staff will have different group chat channels and E-board members have access to all the channels.

E-board Members and Volunteers

  • My Events/Notifications(Homepage)
  • Track of activity/Schedule
  • Group chat Channel
  • Contact list for individual communication
  • Food report
  • Daily report to show details about food inventory, such as amount, date, diner service and final delivery location
  • Monthly and yearly report will show some visual charts of the statistics
  • Profile(On the side bar)

Cafe Staff:

The functions for cafe staff more simple than those for volunteers

  • My event/Notification (Homepage)
  • Group chat Channel
  • Contact list for individual communication
  • Food report
  • Profile
Structure

Wireframe

After getting feedback on our Lo-Fi sketch, we worked on the wireframes. The important takeaways from the feedback were as follows:

  • I am a bit confused of your schedule screen. I wonder if you're trying to show us how to add a task onto the calendar. If yes, I think the button "Add to Calendar" could be at the bottom. It's more intuitive to the users.
  • The navigation bar in the Group Chat screen disappears. I wonder how I could get back to other page.
  • How could I get to Home Screen 3 from Home Screen 2? Is it clicking on the task in the checklist?
  • I wonder what kind of notification I could get in your Notification screen. Messages? Task reminder? It would be better if you could let us know what kind of notification a user could get.
Wireframe

High Fidelity Prototype

We got a very positive feedback from the first Usability test of the wireframe and then we made a Hi-Fi Prototype using Adobe XD.

Here's a link to the Hi-Fi Prototype.

REFLECTION

I was working part-time at a Cafe at RIT and everyday I used to feel bad about the food wastage. While working on this project, we worked as a part of the organization, attended their meetings, went for inventory and delivery and it was a very good experience. We faced the problems ourselves and understood the pain points and frustrations. There was major miscommunication between the diner staff and the organization and while working on this project we came to know the stories from both the sides and we were able to solve it. So, overall it was a really nice experience!