Everyday excessive food is produced by Diners and Cafes on RIT campus and organizations like Recover Rochester gather this excessive food and deliver it to the Churches and Meal Centers. After conducting a user research, we found out that the communication between the Volunteers and Diner staff is not efficient. To solve this issue, we designed a mobile application.
The E-board members of Recover Rochester organization have to manage all the communications and schedule of the Volunteers, the Diner/Cafe staff and the Church/Meal Center staff. For all these communications and scheduling, they use various platforms such as Slack, Mail, WhatsApp and Phone call. This is a tedious task to manage especially as the E-board members and the volunteers are all students, they might not be available during emergencies and might not know whom to contact and how.
How to build a tangible solution to improve the communication between various organizations to reduce the food wastage?
I work part-time at a cafe at RIT and I saw that a lot of food was thrown away everyday. I calculated the amount of food wastage per day at 21 Diners/Cafes at RIT and it was a lot. So, my team members and I decided to work towards finding a solution to reduce the food wastage. We came to know about a non-profit organization in college whose volunteers aims to do the same. Despite the existence of such organization, a lot of food was wasted everyday. We attended their weekly meetings to find out the reason and understood that there is a communication gap between the Volunteers, Cafe/Diner Staff, and the E-board members.
We conducted 9 interviews with participant demograhphics as follows:
We took notes and audio recordings (of the people who gave us permission to record). We also clicked pictures of the work environment after taking their permission.
Initial Plan
Food Donation Log
Inventory Process
Field Interview
Food Packed for Delivery
Transportation Provided by the College
Raw Data
After each interview, we conducted an interpretation session within 48 hours of the interview. We took notes from the observations and found out the issues all the stakeholders were facing. Then we wrote down all the observations on sticky notes and made an affinity diagram. It was an iterative process and we did various modifications in our diagram in next few weeks. For that, we used Real Time Board web application.
Affinity Diagram
We concluded that there are three major stakeholders here E-board Members, Diner/Cafe Staff, Volunteers. Every stakeholder has their frustrations, goals, motivations and possible triggers and considering that we made the personas. The personas were helpful as we were able to understand the pain points and used them to think about our design and what all functionalities we need to inlcude.
Persona Preparations
We gathered the data and arranged it in the form of mindmap. From that we made a Lo-Fi Prototype.
Based on different requirements, we designed different structures for three main stakeholders, volunteers, E-board members and Diner/Cafe Staff. Volunteers and E-board members have almost same structure, but the E-board members have access to more functionalities. Volunteers and cafe staff will have different group chat channels and E-board members have access to all the channels.
E-board Members and Volunteers
Cafe Staff:
The functions for cafe staff more simple than those for volunteers
After getting feedback on our Lo-Fi sketch, we worked on the wireframes. The important takeaways from the feedback were as follows:
We got a very positive feedback from the first Usability test of the wireframe and then we made a Hi-Fi Prototype using Adobe XD.
I was working part-time at a Cafe at RIT and everyday I used to feel bad about the food wastage. While working on this project, we worked as a part of the organization, attended their meetings, went for inventory and delivery and it was a very good experience. We faced the problems ourselves and understood the pain points and frustrations. There was major miscommunication between the diner staff and the organization and while working on this project we came to know the stories from both the sides and we were able to solve it. So, overall it was a really nice experience!